Your question may be answered by sellers, manufacturers, or customers who purchased this item, who are all part of the Amazon community. Please make sure that you are posting in the form of a question. Please enter a question. Explore the rich fantasy world of Anima like never before! With Gaia Volume 1: Beyond the Dreams, players can enter the old continent, the heart of a world full of adventures, mysteries, and intrigues waiting to be discovered. Thirty countries and regions are described with geographical details so that the cities and the lifestyle of its inhabitants may be fully experiences.
|Published (Last):||2 October 2019|
|PDF File Size:||6.98 Mb|
|ePub File Size:||20.30 Mb|
|Price:||Free* [*Free Regsitration Required]|
Your question may be answered by sellers, manufacturers, or customers who purchased this item, who are all part of the Amazon community. Please make sure that you are posting in the form of a question.
Please enter a question. Explore the rich fantasy world of Anima like never before! With Gaia Volume 1: Beyond the Dreams, players can enter the old continent, the heart of a world full of adventures, mysteries, and intrigues waiting to be discovered.
Thirty countries and regions are described with geographical details so that the cities and the lifestyle of its inhabitants may be fully experiences.
An elaborate full-color map is also included featuring the precise location and current political situation of each of these nations! Players will also find a detailed chronology that states the most important events triggering the present situation of the sacred holy empire, as well as a compilation of stories that narrate some of the most relevant events of the old continent.
They'll also explore the most important myths and beliefs of the realm, from the church of abel to the spiritual traditions of the lillium!
This and more await in Gaia Volume 1: Beyond the Dreams! Skip to main content. Lower Priced Items to Consider. ANIMA 4. Gaia Project 4. Is this feature helpful? Yes No. Thank you for your feedback. See All Buying Options. Have one to sell? Sell on Amazon. Image Unavailable Image not available for Color:. Anima: Gaia Book. This fits your. Toys parents shopped for. Explore toys by age, from birth to 12 years and up Explore now. Customers also shopped for.
Page 1 of 1 Start over Page 1 of 1. Gaia Project. Montana: Heritage Edition. Between Two Cities Special Edition.
Customers who bought this item also bought. Anima GM Screen Kit. Genesys Core Rulebook. Genesys Roleplaying Dice Pack. Customers who viewed this item also viewed. Register a free business account. Have a question? There was a problem completing your request. Please try your search again later. Product information Product Dimensions 8.
Feedback If you are a seller for this product, would you like to suggest updates through seller support? Would you like to tell us about a lower price? Stored in a protective poly bag. See questions and answers. Customer reviews. How does Amazon calculate star ratings?
The model takes into account factors including the age of a rating, whether the ratings are from verified purchasers, and factors that establish reviewer trustworthiness. Top Reviews Most recent Top Reviews. There was a problem filtering reviews right now. Please try again later. Verified Purchase. There is a lot of very useful data in here. Definitely worth purchasing. A Christmas gift. A great supplement book to expand the world of Gaia and help to give characters more flavor and different starting options, also helps the dm greatly.
The lore A must have for any Anima group. The lore is detailed and well thought out and I can honestly say I have spent more time reading in this book than most of the rule books. I'm a big fan of Anima. I found the system to be refreshing and complex, offering a large number of options for character development while maintaining a level of balance that other systems often lose as characters raise in level. FFG has been slow to translate and put out new books, and I jumped at the chance to acquire the newest one - the world book, if you will.
The base Anima guide left a lot of questions for the world, and I've been mulling around ideas for a homebrew campaign rather than try and blunder through a world where most of the information is merely mentioned in a few pages.
Gaia v1, on the other hand, is a wonderfully written and detailed book. Too bad it is for a world in which I nor my friends wish to play. And honestly, it all stems from one singular point that the designers chose to do - one that leaves me scratching my head.
The main religion on the world is Christian. No, seriously - actually Christianity. Catholic, really, based on the structure. The book goes into detail about the head of the religion - a young boy named 'Abel' with 'supernatural powers that aren't supernatural because the supernatural is evil. When he defeats a 'god' of these powers, they proudly anoint him as their chosen one, or 'Christ' in their language.
Naturally, it all goes to hell when one of his apostles - Judas - trades the whereabouts for Christ for 30 pieces of black metal to the bad guys. The bad guys invite him to a tea party where they discuss the need for equality and balance amongst the kingdoms.
No, I kid - they nail him to a cross. The apostles stomp out the bad guys in retaliation and form a holy kingdom. Later the Christian church is formed, led by an archbishop, that spreads across the human lands detailing the truth of the one true God, spreading joy and happiness. Unless you have supernatural abilities aka, are a player character. They hunt you down via the Inquisition if you are. Part of me is pleased that the church is painted in a good light they DO do good things in the world, after all , and part of me understands WHY they hunt down supernaturals a lot of them are evil, and have done evil things, etc.
Hell, there's even a group in the world that is dedicated by edict to PROTECT supernaturals and capture them and bring them to a paradise prison to live happily ever after - no, seriously. There's nothing wrong with how the church acts or is written Sure, if you're not a Christian or have no problems with hearing about how an entire religion is just a giant work of fiction, you can probably get past this. But should you? I have no problem following the gods of Magic, War, Moose, Squirrel, or what-have-you.
I have no problem pretending to venerate a deity in order to heal my allies and smite my enemies. Aside from that major point, the book is VERY well written. The writers clearly like their world, and have poured incredible amounts of detail into it. Culture, economy, reaction to supernaturals, etc. You can even find great points where the supernatural PCs can fit in and help fight against the dark and evil machinations that threaten humanity, all the while avoiding the well-intended inquisition or Tol Rauko.
The hooks are there - they're just awkward and difficult to work with if you are actually of a religious persuasion. So should you buy the book? If you're an Anima fan, yes - FFG needs to see this money come in in order to continue translating books from this great series. The book is fantastic in its depth - just not in its ideas. Luckily, a good GM can modify this to suit his needs, if he is so inclined.
Replace the Christian mythos with something that resembles the ancient Greeks or Romans? I'm ok with that strangely. Just be aware of what you're getting into if you buy this book. See all reviews from the United States. Top international reviews. Translate all reviews to English.
Anima Beyond Fantasy RPG Game Instruction Manual Hard Cover Rule Book
From the Edge Entertainment news :. With the imminent publication of the new Anima sourcebook , Arcana Exxet: Secretos de lo Sobrenatural , a renewed and revised edition of the core rulebook Anima: Beyond Fantasy will see the light. Some of the changes will include a complete facelift of the secondary skill system, a remodeling of the magic system, and the elimination of the combat table. Arcana Exxet will be published under the revised magic system, with explanation on how to adapt the rules to the previous system. For the first time on these forums I think I'm actually happy translations take a while to produce. Simplification is not always a better thing. One of things that drew me to Anima was the combat table and the fluidity of the combat.
Anima RPG: Beyond Fantasy hardcover core rulebook (Anima RPG) ANR01
Introduction: I'll admit not having played Final Fantasy or other Japanese video roleplaying games. I'm still familiar with genre, and even visuals alone will tell you that these fantasy games are quite different than their western counterparts. Indeed, Anima, which looks on the surface to be a tabletop rpg version of Japanese computer rpgs, was originally published by Edge Entertainment in Spain. That doesn't make it any less qualified to be a thorough and detailed treatment of the genre. However, its complex character generation rule may put gamers off.
Anima Core Book
The lowest-priced brand-new, unused, unopened, undamaged item in its original packaging where packaging is applicable. Packaging should be the same as what is found in a retail store, unless the item is handmade or was packaged by the manufacturer in non-retail packaging, such as an unprinted box or plastic bag. See details for additional description. Book is becoming rare and the style is amazing. My friends intruduced me to the game and loved it ever since. Pdf doesnt do it justice.